Now 3D Controllers featuring comfort, economy, and ease-of-use, are available with the new SpaceGrips hand controllers. The VR user now has a comfortable and intuitive solution to their input needs. SpaceGrips were designed with input from experts in the field, to provide the next generation input device. Examining the human hand in its natural resting position, whether in the weightlessness of space or floating in an isolation tank, indicated the optimal position at which the hand and arm are most comfortable; its natural resting position.

SpaceGrips are designed for all hand sizes. This one-size-fits-all design is one of the significant advantages over other input devices. The shape easily houses the most popular tracking transducers used in the industry.

The controller housings are manufactured using a state-of-the-art 3D printing technology. The manufacturing printer uses ABS extrusion that produces a lightweight, comfortable, and very durable structure. This technology also affords user customization without costly retooling.

APPLICATIONS

Industrial: Only need two axis of position and a couple buttons? Need to drive a forklift, bulldozer, or a wheelchair, where you don’t need an expensive six axis tracking system? No problem! We can customize SpaceGrips in various ways, such as installing a small joystick or trackball in the thumb position.
Computer Input: Don’t need tracker or joystick. Need to control something with only 4 or so inputs? Only need a few inputs: up, down, in, out? We can build a unit with buttons only.
Game controller: Kick back in your chair and have your controller comfortably lying in your hand, wherever it may be.
UAV/GAV Operations: Intuitive and comfortable control for remote applications.
Material Customization: Controllers may be constructed from many different materials and colors to suit customer needs.
Internal Illuminator:Controllers can be fitted with programmable illuminator for low-light applications.
Active tactile feedback: User application can pass collision, or other data to SpaceGrips and the user will feel a tactile response.

SpaceGrips are used as an add-on to these motion trackers:

PATRIOT
3D Navigator
Flock of Birds

COMMON FEATURES

Comfort: The users hand(s) and arm(s) are in their natural resting position.
Durability: Manufactured using 3D printer technology comprised of ABS plastic to provide maximum impact tolerance, comfort, and customization.
One-size-fits-all: One controller set may be used by a variety of user hand sizes.
Long Life: Buttons are specified at over 2 million cycles and provide a tactile "click" feedback Buttons project slightly above surface for easy location.
Hygienic: SpaceGrips non-porous surface can be easily cleaned with a damp cloth and mild cleanser.
Large Internal Cavity: The housing was designed to easily accommodate all of the industry’s leading position transducers, with the possibility of adding multiple tranducers.
Cost effective: Your initial investment is much less than other input devices. SpaceGrips do not need to be replaced every few hundred hours of use, saving thousands of dollars in the future.

WIRELESS FEATURES

Long Range Operating: Range limited only by the tracking system. Can easily achieve more than several hundred feet.
Increased Battery Life: Tracker and wireless communications module share common battery, which is ~3x improvement over stock tracker.
No interference: Tracker and RF module operate at non-interfering frequencies.
No down-time: SpaceGrips can be operated and charged while continuing to work using the supplied corded charger.
User replaceable batteries: Rechargeable LiOn batteries can be replaced by user at the end of their life.

CABLED FEATURES

USB Operability: Communication to the host computer is serial (to accommodate legacycustomers); a common and inexpensive (~$15) Serial-to-USB adapter is all that is need for USB connectivity.
Compact and Efficient: SpaceGrips Interface Box is less than 3.75" x 2.5" x 1" and uses small mini-DIN connectors. The electronics draw less than 10mA. Hand controllers are hollow and therefore lightweight.
Backward Compatibility: Glove Emulation mode can make SpaceGrips appear to your existing application like a pair of PinchGloves. The four primary contacts, index finger through pinkie are passed to the host computer. SpaceGrips have been verified with VRCO’s TrackD, Digital Artforms SmartScene and InDex, as well as others.
Programmability: Microprocessor based interface can be reprogrammed with future enhancements and provide logging of events for later analysis.

SpaceGrips Wired - $1495.00
SpaceGrips Wireless - $3495.00

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